7/31/2023 0 Comments We need to go deeper ship upgradesThe game does a good job of giving you a safe area to explore around in initially, one that isn’t too demanding and gives you a decent intro into the main mechanics. Suffice to say there’s quite a lot to do, so much so that I lost almost 30 hours to it without really trying.Įxploration is the main aim of the game and for the most part Subnautica does it well. Driving all of this is a kind of campaign story that also entices you to dive to deeper depths whilst revealing to you the fates of your fellow crew and the efforts that are being undertaken to rescue you. More impressive is that it’s all hand crafted too and often updated so things aren’t always where you (or people on the forums) expect them to be. All of this is in aid of exploring as much of the map as you want and by golly there’s quite a lot of it. You’ll also build yourself a base (or twenty) to generate and stockpile resources, build upgrade stations and serve as a place of respite between your expeditions. All the things you craft will either help you stay underwater for longer, move faster so you can explore more or craft vehicles that will allow you to go on longer and longer journeys. Sure you’ve got the standard things that you’ll need to take care of like food, water and health, but all the progression mechanics are based around diving to deeper depths in the ocean world you find yourself stranded on. In the heavily oversaturated sandbox survival simulator genre Subnautica stands out as the one that went full in on the nautical theme. Overall, whilst Subnautica might still have a few Early Access rough edges to polish out, it’s definitely one of the better looking games I’ve played this year. That’s only made better by the great voice acting, sound track and substantial foley work that went into rounding out the rest of the experience. I definitely enjoyed the slightly simplified, stylized art direction that they took for this game though, especially with the huge variety of different environments you can find yourself in. There’s also quite a lot of simulation going on, even for stuff that’s no on screen, which means as your time in game stretches on your performance is likely going to start taking a bit of a dive (pun…yeah intended). This wouldn’t be so bad if you weren’t so reliant on those details to navigate yourself around and locate the things you’re looking for. The level of detail could be tuned a little better as quite often you’ll see a lot of asset and texture pop-in. What follows is a tale of survival that you’ll largely define yourself although it’s clear that this planet is hiding a secret that you’ll need to understand if you’re ever to get off it.įor a Unity based game Subnautica sure is a pretty one, making full use of all the features available to the engine. Your life pod has all the basics to keep you alive but you’ll have to draw on the resources on the planet if you’re ever going to make it off. The aurora crashed close by, its reactor heavily damaged and spewing untold amounts of radiation into the surrounding environment. You manage to escape aboard one of the ships escape pods and upon landing find yourself stranded in a vast ocean. As you’re approach a planet your vessel is struck by an unknown energy pulse, sending it tumbling down to its surface. Subnautica takes place in the far future, putting you in control of an unnamed protagonist (well I never figured out his name, but apparently it’s Ryley Robinson) aboard the spaceship Aurora. With my dumpster diving in the Steam new release section wearing me down I figured it was time to try something that had a better chance of capturing my attention. As you’ve likely guess that game was Subnautica, one I had avoided for its entire life until it came up in conversation once again. However I’ve long had a large group of my friends pester me to play some of them and whilst I’ve inevitably left most of them behind one managed to get its hooks deep into me. I get the appeal, crafting your own story however you see fit, but if I’m going to engage in the kind of repetitive activities that most of them make you do I’ll go back to my MMORPGs (at least I can get those SWEET SWEET PURPLES). Survival sandboxes have never really been my cup of tea.
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